World in Conflict v 1.005

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    Disponibile per il download la patch 1.005 di World in Conflict
    Dimensioni del File: 75 MB

    Ecco il changelog completo:
    - Added a Rank Balance feature. Players who purposely create team unbalance will now get a Reinforcement Point penalty.
    - Added a Clan Wars feature to make it easier to find a clan match.
    - Added a log to the clan profile that displays results and stats from the last 63 clan matches.
    - Added XML feeds for stats.
    - Added commentary and music support to replays.
    - Added time indication to replay transport.
    - Replay camera does no longer start in the corner of the play field.
    - Mouse over on units should now work in replays.
    - Old / Incompatible replays will no longer show up in the in-game replay list.
    - Added progress information to the server list refresh.
    - Added ability to send attentions on the mini-map (Default “Q” and left-click on the mini-map).
    - Added a pop-up dialogue to enter name of replay when you save replay at end-screen.
    - Added a option to disable Mood Changes (Enabled by checking a box in Game Options).
    - Added special mode for color blind users (Enabled by checking a box in Graphics Options).
    - Increased icon visibility range of large-radius Tactical Aid.
    - Improved visibility of Player and Clan profile buttons in the Massgate menu.
    - Improved the visibility of Tactical Aid ground markers.
    - Added Clan Match Lobby start feedback.
    - Ground markers from Tactical Aid are now always visible for team mates.
    - Added new map subdirectory to DS installs for easier installations on remote systems.

    Units and balancing:

    - Increased cost of Aerial Recon for all roles.
    - Increased recharge time of Aerial Recon by 50%.
    - Napalm cost increased for all roles.
    - Heavy Artillery Barrage cost increased for all roles.
    - Heavy Artillery Barrage recharge time increased by 50%.
    - Heavy Artillery Barrage direct damage decreased slightly.
    - Light Artillery Barrage no longer destroys forests.
    - Repair Tank Emergency Repair special ability recharge time increased by 33%.
    - Repair Tank repair speed at max level decreased by 25%.
    - Score from repairing decreased by 25%.
    - Movement speed of Repair Tanks increased slightly.
    - Heavy Anti-Air Vehicle turret rotation speed doubled.
    - Heavy Anti-Air Vehicle view range and fire range increased slightly.
    - Medium Anti-Air Vehicle turret rotation speed doubled.
    - Medium Anti-Air Vehicle fire range decreased.
    - Medium Anti-Air Vehicle accuracy increased significantly.
    - Medium Anti-Air Vehicle offensive special ability damage increased by 50%.
    - Heavy Attack Helicopter firing range and special ability firing range decreased slightly.
    - Improved WP shell / Frag-HE shell special abilities for Medium Tanks of all factions.
    - Movement speed of Amphibious Transports increased by 20%.
    - Decreased time Airdropped Transport and Airdropped Light Tank animations are visible for opponents.
    - Medium Tank icon redesigned to be more distinct.
    - Improved visibility of infantry selection rings.

    Bug fixes:

    - Fixed bug where the third placement of a Tactical Aid would get lost when placing multiples of the same.
    - Fixed a bug where Nuke medals would not register when playing as NATO.
    - Fixed a bug where getting auto team balanced would not instantly refund Reinforcement Points.
    - Fixed a bug that made resupplying infantry squads cost less if player switched role.
    - Fixed bug where the Reinforcement Menu would become unavailable for short periods of time.
    - Fixed bug with random colour assigned after map change due to dropped players.
    - Fixed bug that sometimes created duplicate replay files.
    - Fixed randomization of map cycle. The same map should no longer load twice in a row.
    - Fixed issues with server name not working in replays.
    - Fixed the ”Automatic Team” button. It should now randomize when the teams are even instead of always picking team 1.
    - The Line of Sight (LOS) shader in Mega Map mode is no longer out of sync with the play field.
    - Fixed a bug that occurred if you tried to rejoin a match that had ended in your absence.
    - Fixed exploit where holding down ALT on buildings out of Line Of Sight would show Line Of Fire if it housed infantry.
    - Fixed bug where changing roles in the middle of an infantry resupply would cause you to permanently lose Reinforcement Points.
    - Fixed bug with VoIP solo function where all players on your team would see the feedback icon despite not hearing anything.

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  2. JolandaDroege
     
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    I am here to say hello to each person.
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1 replies since 27/12/2007, 00:18   328 views
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